Le conflit dura longtemps et décima les rangs des guerriers dans les deux camps. Une découverte terrifiante instaura pourtant un cessez-le-feu aussi inattendu que bref : 99% de la population Razhasi étaient infectés par un micro-parasite natif de leur colonie. Ce fléau altérait le patrimoine génétique de ses victimes et, au fil des générations, diminuait la fertilité des mâles. Le parasite ne pouvait s’étendre qu’en trouvant de nouveaux hôtes, ce qui expliquait la vitalité des Razhasis.
At the time when, on Earth, Christopher Colombus discovered America, Clan Digir created an experimental generator using a technology based on the fundamental state of the matter. Soon after, the Digir gave the Atrahasis extremely powerful sources of energy and, allied to the clan of navigators Ninlil, opened up prospects to space travel for their species. Thanks to the technology of space jump, a consortium of clans only needed a century and a half to discover a welcoming planet, named Razh, and thirty more years, to set up a colony there.
The living conditions on Razh enhanced the growth and fertility of the settlers so that they prospered far beyond the initial forecasts. The sturdy population of Razh, led by the leaders of three major clans, the Akalam, the Illura and the Ninlil, dissociated quickly from the culture of Atra and fromf its ancestral traditions. Soon, the three clans decided to turn into a unified one, the Razhasis, and unilaterally declared Razh’s independance.
The ancient Atrahasis, outraged by this decision, that was contrary to the key principals of their culture, declared war on their young rebel cousins. The Razhasis, however, had a sense of initiative and a vigor that slumbered for a while among their former leaders. The retaliations that followed were uncivilized, and, the in-and-out operation intended by both belligerents turned into a total war.
The war lasted a long time and had decimated the ranks of the warriors on both sides. A frightening discovery provoked an unexpected but short ceasefire : 99% of the Razhasis population was infected by a microorganism that came from the settlement. This scourge altered the genetic heritage of the victims and, over the generations, reduced the fertility of males. The parasite could only spread by finding new hosts, this explaining the vim of the Razhasis.
The authorities on Razh, not very specialized in health proposed to lay down the arms and to surrender in exchange of the help of Atra’s scientists. The survival of the young clan in the medium turn was at stake. Atra, wrapped in its principles, traumatized by war and scared of contagion, refused firmly. The hostilities turned into a war of extinction and before long, the revengeful Razhasis spread the disease on Atrahasis.
Aware that their species faced the risk of short-term extinction, some leaders of both factions met up in secret. They decided to seclude as many uninfected individuals as possible and to send them into space in a settler spaceship, waiting for the conflict to stop in a way or an other. If the parasite was beaten, the exiles would come back. If both sides exterminated each other, they would come back on Atra after the natural disappearance of the parasite.