Berf has been posting the stats in the news section, but hopefully they'll be putting up the cards, too. In the mean time you can either check out the news or use the search function to find Berf's posts.
One composition plan for the Resistance that I have is
Alice, Chelsea, Kate, Jimmy, Patriot
Should make for a fun team and that's what I'm aiming at getting painted at the moment - and I have a feeling that it might be somewhat close to what you've been planning?
Anyway, here's Kate, Patriot and Bruce (as a bonus) as Berf posted them:
Kate - Human - Protection (20 points) - RES-008
PSI - 2/1 - ◯◯
◯◯ - 1
CBT - 4/3 - ◯◯◯
◯◯ - 2, 3
VIG - 4/3 - ◯◯
◯◯◯ - 4, 5
SPE - 4/3 - ◯◯
◯◯ - 6
Équipement :
AMX-10 (Projectile) : range(20), Explosive(0).
EDLC2 Battery (Tech) : ◯◯◯
AMMO-X (action) (1AP, 1/round)
Choose one of Kate’s AMX-10’s special ammunition among those listed below. The chosen effect applies for her next ranged attack this round.
- Net: All fighters located under the explosion template of the shot suffer a -2CBT penalty until the end of the round.
- Grenade: The AMX-10 gains the Explosive(1) effect.
- Tear bomb: All fighters located under the explosion template of the shot gain a Slowdown marker.
Lightning(action) (1BU, 1/round)
Kate performs a free ranged shooting attack considering that her AMX-10 has the following characteristics: CBT+0, range(15), Str(1).
Patriot - Robot - Order - (25 points) - RES-009 - 40mm
PSI - 0 - ◯◯◯ - 1
CBT - 5 - ◯◯◯◯ - 2, 3
VIG - 4 - ◯◯◯◯ - 4, 5
SPD - 3 - ◯◯◯ - 6
Equipment : Plasteel Layer (Pr/Tech) : Head+1, Torso+1.
Plasteel Plate (Pr/Tech) : Arm+2, Legs+2.
EDLC2 Battery (Tech)
◯◯◯
Plasma drill (perm)
Patriot considers all pieces of scenery on the field as having the special rule Destruction(1). Pieces of scenery used for missions are not affected by this special ability.
Crushing (action) (1BU, 1/round)
Patriot performs a 10cm movement. During this movement, he can walk through opponent fighters and cannot finish above or in contact with an opponent. Each crushed opponent fighter performs a SPD roll in opposition to Patriot. If the opponent loses this roll, he suffers 1 CP wound in each limb, ignoring the protections.
Cybernetic force (perm) (1BU, 1/round)
Patriot earns a +1 CBT bonus until the end of the round.
Bruce - Human, Pilot - Order - (20 points) - RES-010 - 30mm
PSI - 4/3 - ◯◯
◯◯ - 1
CBT - 4/3 - ◯◯◯
◯◯ - 2, 3
VIG - 5/4 - ◯◯◯
◯◯ - 4, 5
SPD - 4/3 - ◯◯
◯◯◯ - 6
Equipment : EDLC2 Battery (Tech) :
◯◯◯◯
Wisdom (action) (1AP, 1/round)
You earn 1 SP.
Battle Plan (perm) (1/match)
At the beginning a a round and just after choosing the first player, you can decide to use the effect of this special ability. The next tactical card you will play this round can not be canceled.
Deus Ex Machina (perm) (2BU, 2/match)
Choose an allied Robot fighter which is not the target of this ability yet. This robot earns the following ability : Robot bomb (perm): When this robot is incapacitated, and when it is removed from the field, all fighter within 5cm of it suffers the effect of Explosive(2) and receive a Slowdown marker.
Firewall (action) (1BU, 1/round)
Remove a condition marker earned by an allied Robot fighter within 15cm of Bruce.