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Boris : Command - Printable Version +- Forums (http://www.taban-miniatures.com/forum) +-- Forum: Eden (/forumdisplay.php?fid=1) +--- Forum: The Game (/forumdisplay.php?fid=5) +---- Forum: Rules (/forumdisplay.php?fid=8) +----- Forum: Jokers (/forumdisplay.php?fid=18) +----- Thread: Boris : Command (/showthread.php?tid=784) |
Boris : Command - nurgleonbass - 06-29-2012 05:53 AM When Boris uses his Command special ability does it effectively give the minion model affected another activation. So, for example, if Mishka had already had 3 actions and then Boris commanded her would she get another 3 actions and another activation in the round? RE: Boris : Command - Lemminkäinen - 06-29-2012 06:11 PM The way I understand it, is that it doesn't give additional AP but rather allows you to activate a model twice, which is usually forbidden. So you could, for example, activate Mishka and use one AP to move to a good position and then end your activation. If the enemy doesn't come into close combat with your post-apocalyptic circus bear (sounds like a reasonable idea), then you can use Boris to allow Mishka to activate again later in the round to make use of those two AP that he has left. RE: Boris : Command - Berf - 06-29-2012 07:32 PM Lemmi's right, the Command ability allows you to activate a fighter twice, but it doesn't give him his AP back. And as Lemminkäinen pointed out, it's a usefull ability (tactical movement, waiting,...) especially with Grusha and her Trainer ability for example. Also, try playing a Synergy Tactical card between Mishka and Fifi, so that both minions can use 4 AP thanks to the Command ability ![]() RE: Boris : Command - nurgleonbass - 06-30-2012 07:01 AM Many thanks. |