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May releases
05-08-2012, 07:21 PM (This post was last modified: 05-11-2012 03:06 AM by Berf.)
Post: #1
May releases
It's already the 8th and no news since Salute you'd say Smile
So I'm here with some news and a first picture (well, third if you count the two Hord models).
So here is Kate and her big... weapon
[Image: 131_res052012.jpg]

Liesl for the Convoy, a daring Tracker and Heinrich sweetheart
[Image: Liesl-1.jpg]

The Yellow Geisha
[Image: Geisha-3.jpg]

[Image: subnorm_wide.jpg]
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05-08-2012, 07:43 PM
Post: #2
RE: May releases
Geisha drone! Pics please!
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05-09-2012, 12:23 AM
Post: #3
RE: May releases
Ah, another brilliant release for the Resistance. Her head looks a tad strange, but I love the look of that cannon. Can't wait for her stats Smile

Resistance is non-futile.
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05-09-2012, 05:54 PM
Post: #4
RE: May releases
Awesome, you guys don't disappoint. :-)

My gaming blog
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05-11-2012, 03:07 AM
Post: #5
RE: May releases
Updated with the latest pics !

[Image: subnorm_wide.jpg]
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05-11-2012, 04:47 PM
Post: #6
RE: May releases
Very, very nice. The Yellow Geisha is a very cool mini. It did cause quite a stir on a certain minis painting forum: http://dragonpainting.net/viewtopic.php?...f895693d6b

Resistance is non-futile.
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05-16-2012, 07:13 AM
Post: #7
RE: May releases
Since this is my first post here: Hey guys and gals Smile

I'm really looking forward to these. Any news on the rules?
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05-16-2012, 08:09 PM
Post: #8
RE: May releases
Oops, forgot to give you the stats, shame on me !
Here they are :

Liesl - Human, Tracker, Conveyor - Change (20 points) - CNV-017
PSI - 3/2 - ◯◯◯◯ - 1
CBT - 4/3 - ◯◯◯◯◯ - 2, 3
VIG - 3/2 - ◯◯◯◯◯ - 4, 5
SPE - 6/4 - ◯◯◯◯◯ - 6
Équipement : Javelots (Tir) : CBT+0, portée(20), Pui(1), 3/partie.

Diversion (perm) (1/round)
At the beginning of the round, after choosing the first player, Liesl can choose an opponent fighter within 15cm from her. This fighter immediately performs a PSI roll with a difficulty level of 3. If he gets at least one failure, he gains the following ability until the end of the round: Narrow-minded (Perm) : The fighter is not taken into account to achieve the Mission of the troop in which he is recruited: he ignores all restrictions and/or special rules of the Mission and he is ignored for the counting of the VP. Nevertheless, he is normally taken into account for the opponent Mission objectives.

Tumbler (perm)
When Liesl performs a Movement, she ignores the fighters and scenery on the gaming field. However, she can not end her movement on a fighter or scenery which does not have the Occupation special rule.

Infiltration (perm)
During the preparation phase Liesl is deployed anywhere on the field (she ignores the deployment constraints imposed by the mission). Nevertheless she can not be deployed in contact with an enemy fighter.

Kate - Human - Protection (20 points) - RES-008
PSI - 2/1 - ◯◯◯◯ - 1
CBT - 4/3 - ◯◯◯◯◯ - 2, 3
VIG - 4/3 - ◯◯◯◯◯ - 4, 5
SPE - 4/3 - ◯◯◯◯ - 6
Équipement : AMX-10 (Projectile) : range(20), Explosive(0).
EDLC2 Battery (Tech) : ◯◯◯

AMMO-X (action) (1AP, 1/round)
Choose one of Kate’s AMX-10’s special ammunition among those listed below. The chosen effect applies for her next ranged attack this round.
- Net: All fighters located under the explosion template of the shot suffer a -2CBT penalty until the end of the round.
- Grenade: The AMX-10 gains the Explosive(1) effect.
- Tear bomb: All fighters located under the explosion template of the shot gain a Slowdown marker.

Lightning(action) (1BU, 1/round)
Kate performs a free ranged shooting attack considering that her AMX-10 has the following characteristics: CBT+0, range(15), Str(1).

Yellow Geisha - Drone - Chaos (25 points) - ISC-019
PSI - 5 - ◯◯◯ - 1
CBT - 4 - ◯◯◯ - 2, 3
VIG - 4 - ◯◯◯ - 4, 5
SPE - 5 - ◯◯◯ - 6
Équipement : Light plasteel armor (Pr/Tech) : Full+1.
Phosphorus Cannon (Blast/Tech) : Burn(1), 1/round.

Harmless weapon (perm)
When the Yellow Geisha performs a ranged attack with the Phosphorus Cannon, the fighters located under the blast template do not get injured.

Distraction (perm) (1SP, 1/round)
At the beginning of the round, after choosing the first player, pick a card from your opponent’s tactical hand and add it to your tactical hand. Then, give your opponent a card from your tactical hand.

Apaisement (action) (1SP, 1/round)
Choose an opponent fighter within 15cm from the Yellow Geisha. This fighter performs a PSI roll with a level of difficulty of 5. The next time your opponent wants to activate this fighter this round, he has to pay 3 SP minus 1 SP for each success he gets at the previous PSI roll. If he cannot pay the needed SP, the fighter is considered as having been activated this round.

[Image: subnorm_wide.jpg]
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