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		<title><![CDATA[Forums - Tactical cards]]></title>
		<link>http://www.taban-miniatures.com/forum/</link>
		<description><![CDATA[Forums - http://www.taban-miniatures.com/forum]]></description>
		<pubDate>Sun, 26 Jul 2026 16:59:33 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Coup Bas]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=49</link>
			<pubDate>Mon, 19 Apr 2010 21:13:13 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=49</guid>
			<description><![CDATA[Hi!<br />
<br />
In the last tournament we played, we had an important question with this card.<br />
<br />
It can not be played on the last turn. This turn, we think that its always turn 5 (except one Bamaka mission).<br />
<br />
In the tournament, we played with time limit. If I play that card on turn 4 (normally I can do, even if only 3 minutes of match are missing, right?) That round no player can play any of the objectives of the mission card. At that moment, time is running out and the game is finished.<br />
<br />
What is right?<br />
<br />
A. If you do not have time to play the 5th turn, the 4th round is considered the last and that tactical card can not be played.<br />
B. No player gets points that round but both get the final points of the game (the holy relics, for example)<br />
C. No player gets points that round or points for the mission at the end of the game, as it has come the time when the tactical card was in use.<br />
<br />
I apologize to anyone who knows English. I do what I can <img src="images/smilies/blush.gif" style="vertical-align: middle;" border="0" alt="Blush" title="Blush" /><br />
<br />
Thanks in advance.]]></description>
			<content:encoded><![CDATA[Hi!<br />
<br />
In the last tournament we played, we had an important question with this card.<br />
<br />
It can not be played on the last turn. This turn, we think that its always turn 5 (except one Bamaka mission).<br />
<br />
In the tournament, we played with time limit. If I play that card on turn 4 (normally I can do, even if only 3 minutes of match are missing, right?) That round no player can play any of the objectives of the mission card. At that moment, time is running out and the game is finished.<br />
<br />
What is right?<br />
<br />
A. If you do not have time to play the 5th turn, the 4th round is considered the last and that tactical card can not be played.<br />
B. No player gets points that round but both get the final points of the game (the holy relics, for example)<br />
C. No player gets points that round or points for the mission at the end of the game, as it has come the time when the tactical card was in use.<br />
<br />
I apologize to anyone who knows English. I do what I can <img src="images/smilies/blush.gif" style="vertical-align: middle;" border="0" alt="Blush" title="Blush" /><br />
<br />
Thanks in advance.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Provocation]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=34</link>
			<pubDate>Sun, 07 Mar 2010 19:10:37 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=34</guid>
			<description><![CDATA[When this card is uses, the opponent fighter must engage as soon as he is able? or may he spedn before an AP in something else, as shooting, healing himself or whatever?]]></description>
			<content:encoded><![CDATA[When this card is uses, the opponent fighter must engage as soon as he is able? or may he spedn before an AP in something else, as shooting, healing himself or whatever?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Limited choice]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=30</link>
			<pubDate>Wed, 03 Mar 2010 20:19:36 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=30</guid>
			<description><![CDATA[Second question of the night. ( The other one is in the general section).<br />
Can i use any Tactical card or Mission card that is not Faction specific or just the ones supplied with the starter boxes? I know, this one pretty much answers itself <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
Thanks again.]]></description>
			<content:encoded><![CDATA[Second question of the night. ( The other one is in the general section).<br />
Can i use any Tactical card or Mission card that is not Faction specific or just the ones supplied with the starter boxes? I know, this one pretty much answers itself <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" /><br />
Thanks again.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Contaminated Area card]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=25</link>
			<pubDate>Sat, 27 Feb 2010 06:30:15 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=25</guid>
			<description><![CDATA[Am I understanding this correctly? <br />
If a non mutant model moves towards the card area it loses 1 CP from each limb. This would mean that any ISC model moving 3 times in the general direction of the card would be destroyed.]]></description>
			<content:encoded><![CDATA[Am I understanding this correctly? <br />
If a non mutant model moves towards the card area it loses 1 CP from each limb. This would mean that any ISC model moving 3 times in the general direction of the card would be destroyed.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[First answered questions]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=18</link>
			<pubDate>Sun, 07 Feb 2010 21:23:22 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=18</guid>
			<description><![CDATA[We finnally  played our first match.<br />
<br />
Which actions require line of sight? engaging? abilites like Sigujana's?<br />
<br />
Which rules apply to the objectives markers? block them line of sight? can one trooper cross over them? be on them?<br />
<br />
Thank you.]]></description>
			<content:encoded><![CDATA[We finnally  played our first match.<br />
<br />
Which actions require line of sight? engaging? abilites like Sigujana's?<br />
<br />
Which rules apply to the objectives markers? block them line of sight? can one trooper cross over them? be on them?<br />
<br />
Thank you.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Tactical Cards FAQ]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=4</link>
			<pubDate>Fri, 08 Jan 2010 21:25:26 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=4</guid>
			<description><![CDATA[<span style="font-weight: bold;">Multiple tactical cards / Combos</span><br />
<span style="font-style: italic;">Can I play more than 1 tactical card per turn ? (One, then my opponent, then me again etc... until we run out of cards or out of Tactical points....)</span><br />
<br />
=&gt; The answer is <span style="font-weight: bold;">NO</span>. Each player plays only 1 tactical card per turn]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;">Multiple tactical cards / Combos</span><br />
<span style="font-style: italic;">Can I play more than 1 tactical card per turn ? (One, then my opponent, then me again etc... until we run out of cards or out of Tactical points....)</span><br />
<br />
=&gt; The answer is <span style="font-weight: bold;">NO</span>. Each player plays only 1 tactical card per turn]]></content:encoded>
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