<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title><![CDATA[Forums - Rules]]></title>
		<link>http://www.taban-miniatures.com/forum/</link>
		<description><![CDATA[Forums - http://www.taban-miniatures.com/forum]]></description>
		<pubDate>Wed, 08 Apr 2026 07:07:49 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[New Erratas]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=1630</link>
			<pubDate>Sat, 08 Nov 2014 23:42:22 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=1630</guid>
			<description><![CDATA[Missions:<br />
<a href="http://www.eden-the-game.com/download/regles/Errata_missions_FR_EN_Octobre_2014.pdf" target="_blank">http://www.eden-the-game.com/download/re...e_2014.pdf</a><br />
<br />
Profiles<br />
<a href="http://www.eden-the-game.com/download/regles/Erratas_EN_FR_Octobre_2014.pdf" target="_blank">http://www.eden-the-game.com/download/re...e_2014.pdf</a>]]></description>
			<content:encoded><![CDATA[Missions:<br />
<a href="http://www.eden-the-game.com/download/regles/Errata_missions_FR_EN_Octobre_2014.pdf" target="_blank">http://www.eden-the-game.com/download/re...e_2014.pdf</a><br />
<br />
Profiles<br />
<a href="http://www.eden-the-game.com/download/regles/Erratas_EN_FR_Octobre_2014.pdf" target="_blank">http://www.eden-the-game.com/download/re...e_2014.pdf</a>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jimmy and Valor?]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=1079</link>
			<pubDate>Sun, 07 Jul 2013 16:35:50 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=1079</guid>
			<description><![CDATA[Valor has these two abilities:<br />
<br />
<span style="font-weight: bold;">Backup systems (perm) (1 BU), (1/round)</span><br />
When one or several of Valor’s limbs have no more CP, it is only removed from the field at the end of the round. If before then any gaming effect grants it at least 1 CP to all the limbs that had none left Valor is not considered as incapacitated anymore.<br />
<br />
<span style="font-weight: bold;">Watchdog (perm), (1 BU), (1/round)</span><br />
Allied fighters of Pilot type within 5cm or less from Valor earn the following special ability:<br />
Insignificant (perm)<br />
This fighter cannot be the target of an attack as long as an allied free Robot fighter is located 5 cm or less from him.<br />
<br />
Jimmy has this:<br />
<br />
<span style="font-weight: bold;">Handyman (action) (1AP)</span><br />
A Robot allied fighter within 7,5cm of Jimmy is healed by 1 CP in the limb of your choice.<br />
<br />
This seemed to result in a situation where Jimmy can't be attacked and Valor can't be killed unless you incapacitate every one of his four limbs. Which seems somewhat insane. Can you go into negative CPs?]]></description>
			<content:encoded><![CDATA[Valor has these two abilities:<br />
<br />
<span style="font-weight: bold;">Backup systems (perm) (1 BU), (1/round)</span><br />
When one or several of Valor’s limbs have no more CP, it is only removed from the field at the end of the round. If before then any gaming effect grants it at least 1 CP to all the limbs that had none left Valor is not considered as incapacitated anymore.<br />
<br />
<span style="font-weight: bold;">Watchdog (perm), (1 BU), (1/round)</span><br />
Allied fighters of Pilot type within 5cm or less from Valor earn the following special ability:<br />
Insignificant (perm)<br />
This fighter cannot be the target of an attack as long as an allied free Robot fighter is located 5 cm or less from him.<br />
<br />
Jimmy has this:<br />
<br />
<span style="font-weight: bold;">Handyman (action) (1AP)</span><br />
A Robot allied fighter within 7,5cm of Jimmy is healed by 1 CP in the limb of your choice.<br />
<br />
This seemed to result in a situation where Jimmy can't be attacked and Valor can't be killed unless you incapacitate every one of his four limbs. Which seems somewhat insane. Can you go into negative CPs?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[ISC versus Horde question]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=1048</link>
			<pubDate>Tue, 02 Jul 2013 11:11:03 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=1048</guid>
			<description><![CDATA[So played ISC versus Jokers versus The Horde yesterday and something came up.<br />
<br />
The Fleshmaster says:<br />
"Nigthmarish vision (perm)<br />
When a fighter spends SP to activate an action special ability or an effect of an action special ability, this ability cannot target nor affect in any way whatsoever an allied fighter within 25cm from the Flesh Master."<br />
<br />
My Carmin Ronin walked behind the fleshmaster in Charge range so within the 25cm and activated his Smokescreen.<br />
<br />
So the disscusion was that the Ronin couldn't activate this abbility because he was within those 25cm of the Fleshmaster. The fact that none of the Horde could charge or shoot him means that it affects them.<br />
Or does this only mean for abbility's like Ronins Circular stroke, were I realy have to Target one of the Horde.<br />
<br />
We decided it could be done because the Smokescreen didn't inflict damage...<br />
Whats the right way to play this??]]></description>
			<content:encoded><![CDATA[So played ISC versus Jokers versus The Horde yesterday and something came up.<br />
<br />
The Fleshmaster says:<br />
"Nigthmarish vision (perm)<br />
When a fighter spends SP to activate an action special ability or an effect of an action special ability, this ability cannot target nor affect in any way whatsoever an allied fighter within 25cm from the Flesh Master."<br />
<br />
My Carmin Ronin walked behind the fleshmaster in Charge range so within the 25cm and activated his Smokescreen.<br />
<br />
So the disscusion was that the Ronin couldn't activate this abbility because he was within those 25cm of the Fleshmaster. The fact that none of the Horde could charge or shoot him means that it affects them.<br />
Or does this only mean for abbility's like Ronins Circular stroke, were I realy have to Target one of the Horde.<br />
<br />
We decided it could be done because the Smokescreen didn't inflict damage...<br />
Whats the right way to play this??]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hord--Number of Degenerates Allowed]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=899</link>
			<pubDate>Wed, 15 May 2013 16:30:18 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=899</guid>
			<description><![CDATA[I noticed that for the Degenerate and Starving Degenerate for Hord do not have the Brood ability allowing 2 copies.  I take this to mean I can only have one of each in a Hord army.  If correct, that means I cannot make a Degenerate themed list as the Brood Master and one of each Degenerate comes to 80 points.  I guess you could include the Flesh Master but the thread on armies says he does not work well with the Brood Master.  Is this correct?  If correct, will we see more Degenerates?]]></description>
			<content:encoded><![CDATA[I noticed that for the Degenerate and Starving Degenerate for Hord do not have the Brood ability allowing 2 copies.  I take this to mean I can only have one of each in a Hord army.  If correct, that means I cannot make a Degenerate themed list as the Brood Master and one of each Degenerate comes to 80 points.  I guess you could include the Flesh Master but the thread on armies says he does not work well with the Brood Master.  Is this correct?  If correct, will we see more Degenerates?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Matriarchy--Black Order &#x26; Red Order]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=879</link>
			<pubDate>Wed, 24 Apr 2013 13:36:47 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=879</guid>
			<description><![CDATA[The friend that got me into the game thought that Sisters from the Red Order cannot be on a team with Sisters from the Black Order.  Is this correct?  I did not see that in the rule book, but I see how the fluff supports that.<br />
<br />
Unrelated question, the general rule is that all figures are unique unless specified otherwise.  So I assume this applies to Slaves, even though they are not named.  Is that correct?]]></description>
			<content:encoded><![CDATA[The friend that got me into the game thought that Sisters from the Red Order cannot be on a team with Sisters from the Black Order.  Is this correct?  I did not see that in the rule book, but I see how the fluff supports that.<br />
<br />
Unrelated question, the general rule is that all figures are unique unless specified otherwise.  So I assume this applies to Slaves, even though they are not named.  Is that correct?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Matriarchy - Sister Gabriele's Base Size]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=878</link>
			<pubDate>Wed, 24 Apr 2013 13:26:38 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=878</guid>
			<description><![CDATA[I purchased a Sister Gabriele figure the other day.  She came with a 30 mm base.  However, that looks too small for her cart and slave.  Is that correct or should she be on a 40 mm base?]]></description>
			<content:encoded><![CDATA[I purchased a Sister Gabriele figure the other day.  She came with a 30 mm base.  However, that looks too small for her cart and slave.  Is that correct or should she be on a 40 mm base?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Gameboard]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=853</link>
			<pubDate>Tue, 12 Mar 2013 13:38:51 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=853</guid>
			<description><![CDATA[Hi there,<br />
has anybody made experiences with a gameboard which is 90 x 90 cm? I think the most of the missions are made for a 60 x 60cm gameboard. But is there a possibility to compensate this with a higher number of points playing (eg. 150 to 250)? <br />
Any suggestions?]]></description>
			<content:encoded><![CDATA[Hi there,<br />
has anybody made experiences with a gameboard which is 90 x 90 cm? I think the most of the missions are made for a 60 x 60cm gameboard. But is there a possibility to compensate this with a higher number of points playing (eg. 150 to 250)? <br />
Any suggestions?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Question about Tactical cards]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=852</link>
			<pubDate>Tue, 12 Mar 2013 12:05:39 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=852</guid>
			<description><![CDATA[I downlaoded al the Mission and Tactical cards.<br />
If it does'nt say the specific fraction in the text, can it be used by every fraction?<br />
<br />
Enragement, this is a Bamaka Tactical card, but it doesn't say in the text its Bamaka specific or the sign of Bamaka is on it. Can I use it with my Jokers?<br />
<br />
Is this legal?]]></description>
			<content:encoded><![CDATA[I downlaoded al the Mission and Tactical cards.<br />
If it does'nt say the specific fraction in the text, can it be used by every fraction?<br />
<br />
Enragement, this is a Bamaka Tactical card, but it doesn't say in the text its Bamaka specific or the sign of Bamaka is on it. Can I use it with my Jokers?<br />
<br />
Is this legal?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Otto]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=845</link>
			<pubDate>Sun, 17 Feb 2013 23:09:09 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=845</guid>
			<description><![CDATA[I'm a bit confused about permanent Skill which cost SP, especially Ottos Chain saw Skill.<br />
<br />
Do I have to pay it everytime I want to use it even if it's permanent or just once to activate it? The german rulebook is a bit confusing about that part.]]></description>
			<content:encoded><![CDATA[I'm a bit confused about permanent Skill which cost SP, especially Ottos Chain saw Skill.<br />
<br />
Do I have to pay it everytime I want to use it even if it's permanent or just once to activate it? The german rulebook is a bit confusing about that part.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Askaris Starter]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=844</link>
			<pubDate>Wed, 13 Feb 2013 13:41:15 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=844</guid>
			<description><![CDATA[Hey, just a quick question. I received my limited Askaris Starter today from a local Retailer. So now there is no statcard for the limited miniature. Isn't there one or is it missing?]]></description>
			<content:encoded><![CDATA[Hey, just a quick question. I received my limited Askaris Starter today from a local Retailer. So now there is no statcard for the limited miniature. Isn't there one or is it missing?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Rage tokens and Psi / Vig 0]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=842</link>
			<pubDate>Sun, 03 Feb 2013 18:09:10 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=842</guid>
			<description><![CDATA[Hey,<br />
<br />
just a couple of questions:<br />
<br />
Can a model get a rage token if it has psi or vig of 1 or 0?<br />
<br />
And what happens if you have a vig of 1 or 0 and get attacked? Does the enemy automatically get as much successes as he has cbt?<br />
<br />
Can you get negative stats?<br />
<br />
Thanks <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></description>
			<content:encoded><![CDATA[Hey,<br />
<br />
just a couple of questions:<br />
<br />
Can a model get a rage token if it has psi or vig of 1 or 0?<br />
<br />
And what happens if you have a vig of 1 or 0 and get attacked? Does the enemy automatically get as much successes as he has cbt?<br />
<br />
Can you get negative stats?<br />
<br />
Thanks <img src="images/smilies/smile.gif" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Regarding Jimmy...]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=814</link>
			<pubDate>Mon, 22 Oct 2012 15:55:03 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=814</guid>
			<description><![CDATA[.. Jimmy has an ability that lets a destroyed robot-type fighter stay alive until the end of the current turn. So if that robot fighter is then healed does it still die at the end of the turn?<br />
<br />
ie: Patriot gets charged by that chainsaw-weilding bastard, Otto, who promptly removes Patriot's legs. Jimmy uses his 3BTU ability to keep Patriot going until the end of the turn. Jimmy then activates and heals Patriot so that Patriot now still has some CP remaining on his legs. Does Patriot then survive at the end of the turn or is he still removed as a casualty?]]></description>
			<content:encoded><![CDATA[.. Jimmy has an ability that lets a destroyed robot-type fighter stay alive until the end of the current turn. So if that robot fighter is then healed does it still die at the end of the turn?<br />
<br />
ie: Patriot gets charged by that chainsaw-weilding bastard, Otto, who promptly removes Patriot's legs. Jimmy uses his 3BTU ability to keep Patriot going until the end of the turn. Jimmy then activates and heals Patriot so that Patriot now still has some CP remaining on his legs. Does Patriot then survive at the end of the turn or is he still removed as a casualty?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Clarification on CBT modifiers]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=783</link>
			<pubDate>Thu, 28 Jun 2012 19:48:46 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=783</guid>
			<description><![CDATA[Hi there,<br />
<br />
I am after a clarification on how CBT modifiers work. Say for example a CBT modifier of +2 applies to a roll. If the model in question has a CBT score of 4 does than mean it will roll 4+2 = 6 dice, or does it mean that it will roll 4 dice adding 2 to each result.<br />
<br />
Many thanks in advance!]]></description>
			<content:encoded><![CDATA[Hi there,<br />
<br />
I am after a clarification on how CBT modifiers work. Say for example a CBT modifier of +2 applies to a roll. If the model in question has a CBT score of 4 does than mean it will roll 4+2 = 6 dice, or does it mean that it will roll 4 dice adding 2 to each result.<br />
<br />
Many thanks in advance!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[What Misson/Tactics cards come in the ISC box?]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=781</link>
			<pubDate>Wed, 27 Jun 2012 10:26:39 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=781</guid>
			<description><![CDATA[Sadly, I'm saying farewell to my ISC but I can't find a list of what cards come in the box. Can anyone tell me? (I'm aware that the ISC specific missions will be in there!)]]></description>
			<content:encoded><![CDATA[Sadly, I'm saying farewell to my ISC but I can't find a list of what cards come in the box. Can anyone tell me? (I'm aware that the ISC specific missions will be in there!)]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Looking for Red Order stats]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=775</link>
			<pubDate>Wed, 13 Jun 2012 15:54:36 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=775</guid>
			<description><![CDATA[I'm seriously contemplating collecting some Sisters of the Red Order, but I can't find the stats for two of the models. Namely Sister Ditta (with the two daggers) and Sister Magdalena (with the Scythe). Can someone point me in the right direction please?<br />
<br />
cheers]]></description>
			<content:encoded><![CDATA[I'm seriously contemplating collecting some Sisters of the Red Order, but I can't find the stats for two of the models. Namely Sister Ditta (with the two daggers) and Sister Magdalena (with the Scythe). Can someone point me in the right direction please?<br />
<br />
cheers]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Can you use non-AP costing special abilities when it's not your turn?]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=773</link>
			<pubDate>Fri, 08 Jun 2012 17:26:08 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=773</guid>
			<description><![CDATA[Basically what it says in the title. <br />
<br />
Can, for example, Sister Alena use Blood Prayer when someone declares an attack against her to pump up her CBT, declare a Response reaction and then make the opposed CBT roll with her new +2 CBT score?<br />
<br />
<span style="font-style: italic;">Edit:</span> hmm, while checking out some cards I sorta started wondering - is it that if the ability has the hourglass symbol, then you can use it at any time you want but if it has the hand symbol, then you can only use it during the fighter's activation?]]></description>
			<content:encoded><![CDATA[Basically what it says in the title. <br />
<br />
Can, for example, Sister Alena use Blood Prayer when someone declares an attack against her to pump up her CBT, declare a Response reaction and then make the opposed CBT roll with her new +2 CBT score?<br />
<br />
<span style="font-style: italic;">Edit:</span> hmm, while checking out some cards I sorta started wondering - is it that if the ability has the hourglass symbol, then you can use it at any time you want but if it has the hand symbol, then you can only use it during the fighter's activation?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Are fighters "within X cm" of themselves?]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=755</link>
			<pubDate>Wed, 04 Apr 2012 09:05:30 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=755</guid>
			<description><![CDATA[This question was sparked specifically due to Yellow Shinigami's ability, but pertains a more general phenomenon.<br />
<br />
Degeneration (action) (2 SP, 1/round)<br />
All fighters within 10cm of the Yellow Shinigami suffers a -1 VIG penalty until the end of the round.<br />
<br />
Does Shinigami itself get the penalty?]]></description>
			<content:encoded><![CDATA[This question was sparked specifically due to Yellow Shinigami's ability, but pertains a more general phenomenon.<br />
<br />
Degeneration (action) (2 SP, 1/round)<br />
All fighters within 10cm of the Yellow Shinigami suffers a -1 VIG penalty until the end of the round.<br />
<br />
Does Shinigami itself get the penalty?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[NPFs as a faction.....?]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=726</link>
			<pubDate>Wed, 14 Dec 2011 00:36:39 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=726</guid>
			<description><![CDATA[Has anyone ever 'bent' the rules a bit to allow one player to take control of only NPFs? I love the idea of a night raid on a Convoy camp by a pack of Lycals, Bamaka clansmen going hunting for the Bayakoye in some mireling-ridden swamp, or a big group of Degenerates staking claim to an area in Matriarchy territory. <br />
<br />
I don't suppose it'd be too difficult to adjust the existing rules, just work out a points value and increase the limit you can field of each (non unique) NPF.]]></description>
			<content:encoded><![CDATA[Has anyone ever 'bent' the rules a bit to allow one player to take control of only NPFs? I love the idea of a night raid on a Convoy camp by a pack of Lycals, Bamaka clansmen going hunting for the Bayakoye in some mireling-ridden swamp, or a big group of Degenerates staking claim to an area in Matriarchy territory. <br />
<br />
I don't suppose it'd be too difficult to adjust the existing rules, just work out a points value and increase the limit you can field of each (non unique) NPF.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Base size]]></title>
			<link>http://www.taban-miniatures.com/forum/showthread.php?tid=17</link>
			<pubDate>Sun, 07 Feb 2010 12:39:20 +0000</pubDate>
			<guid isPermaLink="false">http://www.taban-miniatures.com/forum/showthread.php?tid=17</guid>
			<description><![CDATA[I have a problem with the base size of my Bamakas. I put my miniatures on the same base size like the miniatures on the cover of the starter box (means Abama and Ngwane on a 40mm base). Inside the box there was only four 30mm base and now I read in the rulebook that the miniatures use the same base size like they are delivered. What is the correct size<img src="images/smilies/huh.gif" style="vertical-align: middle;" border="0" alt="Huh" title="Huh" /><br />
<br />
Would be happy about an answer so I can continue my work on them...]]></description>
			<content:encoded><![CDATA[I have a problem with the base size of my Bamakas. I put my miniatures on the same base size like the miniatures on the cover of the starter box (means Abama and Ngwane on a 40mm base). Inside the box there was only four 30mm base and now I read in the rulebook that the miniatures use the same base size like they are delivered. What is the correct size<img src="images/smilies/huh.gif" style="vertical-align: middle;" border="0" alt="Huh" title="Huh" /><br />
<br />
Would be happy about an answer so I can continue my work on them...]]></content:encoded>
		</item>
	</channel>
</rss>