IndieGoGo campaign
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11-05-2012, 02:08 AM
(This post was last modified: 11-05-2012 02:39 AM by Lemminkäinen.)
Post: #3
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RE: IndieGoGo campaign
(11-04-2012 06:21 AM)Berf Wrote: Always a pleasure to bring the players what they wantCan't wait! And multiplayer rules should be really cool - very few minis games can handle multiple players (unless they form two alliances, naturally) so that's certainly a selling point. Quote:Sure, you can't change your pledge on Indiegogo, but look at it this way : it's up to you to corrupt your friends, and this campaign will make it really easyOh certainly, but I mean, I'm 100% sure to back this campaign, but I'm still not sure of which of the two €100 pledges to make. And if I were to sit on the fence until near the end I wouldn't contribute to the unlocking of the cool goodies which in turn then couldn't lure even more people in. I mean, if you choose Apocalypse Now in a sense you're betting that the goodies unlocked won't be over the value of the terrain pack and one set of goodies. If you choose Aftermath' Special, you're betting the opposite. But prolonging this choice is a "sensible" approach in that if you're playing it safe, you should choose Aftermath's Special only once you know that the goodies unlocked are more valuable than the terrain pack and one set of goodies. But prolonging that choice isn't good for the campaign. Resistance is non-futile. |
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