Fire (Burn)
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02-06-2010, 09:00 PM
Post: #1
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Fire (Burn)
A short question if I understood it right with burning.
If a model burns I roll 3d6+1 dice. So I roll 3 dice first and get for example a 1, a 4, and a 5. So I would roll 11 dice total (1+4+5+1). So 11 dice and I get a lot of results. Every result over Vigor is counted, not the rest. So I normally burn only the legs and the body, right ? Then each limbs takes damage for each dice that shows its number - the armor of this limb. Is this correct ? So I will never burn the head for example ? Meliondor |
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02-07-2010, 01:47 AM
Post: #2
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RE: Fire (Burn)
I didn't understand it like you.
I understood something like you throw 3 dice, each result over the vigor is a CP. You roll another die to locate this damage. |
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02-07-2010, 01:57 AM
Post: #3
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RE: Fire (Burn)
(02-07-2010 01:47 AM)Hector Barca Wrote: I didn't understand it like you. And this is the point were we need something to clarify the rules :-). It could be 3d6+1, so you roll 3d6 and get +1 to each roll and if you get over Vigor you see where the damage goes. But then the robots with 2 armor would be totally immune to fire, so I am not sure what ruling is right... |
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02-07-2010, 07:44 AM
Post: #4
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RE: Fire (Burn)
As I see it you roll 3 dice + the extra die to indicate location. Any of the first 3 which beat the Vig value of the target suffer wounds in the location indicated on the location die.
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02-07-2010, 07:55 AM
Post: #5
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RE: Fire (Burn)
Mr Clock is right, but some more details :
- your dices have to be strictly over the VIGor - Protection applies S. |
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03-25-2010, 05:06 PM
Post: #6
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RE: Fire (Burn)
He guys,
What happens when a model has more burn markers on him? Do they stay there untill the next Intendancy round? |
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03-28-2010, 03:02 AM
Post: #7
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RE: Fire (Burn) | |||
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