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April News
04-06-2013, 08:52 AM
Post: #11
RE: April News
The Doctor is here :
[Image: 156_doclegendmini.jpg]

Lemm' costs list is almost right, two costs are mixed up Smile
And these will be available at the Salute, of course Cool

[Image: subnorm_wide.jpg]
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04-06-2013, 06:19 PM (This post was last modified: 04-06-2013 06:19 PM by Lemminkäinen.)
Post: #12
RE: April News
(04-06-2013 08:52 AM)Berf Wrote:  The Doctor is here :
Damn that's nice! I like how it compares to the one from the IndieGoGo campaign being different but with the same concept, kinda. The paintjob is also utterly topnotch.

Quote:Lemm' costs list is almost right, two costs are mixed up Smile
In that case I'm guessing that the mix up was between Resistance and the Hord, so the new list would be

Askari 35
Convoy 30
Hord 20
Resistance 15
Matriarchy 10

Resistance is non-futile.
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04-06-2013, 10:00 PM
Post: #13
RE: April News
He really looks cool. I hope he gets some nice rules.
When can we expectt the first rules for the new minis, Berf? ^^
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04-10-2013, 12:52 AM
Post: #14
RE: April News
Where's my Askari monster!?
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04-11-2013, 08:44 AM
Post: #15
RE: April News
The Askari's Alghûl will be the last (yes, you're right, I am cruel Smile)
For now, here is the Boar :
[Image: 157_sangliermini.jpg]

And the stats for the Slave and Valor :

Valor - Robot - Minion (Change) 15 points
PSI - 0 - ◯◯◯ - 1
CBT - 4 - ◯◯◯◯ - 2,3
VIG - 4 - ◯◯◯ - 4
SPD - 5 - ◯◯◯◯ - 5,6
Equipment :
EDLC² battery (Tech) : ◯◯◯
Light plasteel armor (Pr/Tech) : Full +1

Backup systems (perm) (1 BU), (1/round)
When one or several of Valor’s limbs have no more CP, it is only removed from the field at the end of the round. If before then any gaming effect grants it at least 1 CP to all the limbs that had none left Valor is not considered as incapacitated anymore.

Watchdog (perm), (1 BU), (1/round)
Allied fighters of Pilot type within 5cm or less from Valor earn the following special ability:
Insignificant (perm)
This fighter cannot be the target of an attack as long as an allied free Robot fighter is located 5 cm or less from him.

Loyalty (perm)
As long as Valor is 5 cm or less from an ally of the Pilot type, it earns +1CBT.

Scourge-Man - Humain - Esclave - (10 points)
PSI - 1/1 - ◯◯ - 1
CBT - 3/3 - ◯◯◯◯ - 2, 3
VIG - 4/2 - ◯◯◯ - 4, 5
SPD - 2/1 - ◯◯◯◯ - 6
Equipement :
Mask of submission (Pr) : Head +1.
Makeshift cuirass (Pr) : Torso +1.

Matriarchy Slave (perm)
The Scourge-Man cannot be choosen as your troop leader.

Wounding tornado (action) (1PA), (1/round)
When the Scourge-Man uses this special ability, all fighters located within 5cm of the Scourge-Man use the wounded value for their CBT and VIG characteristics until the end of the round.

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04-12-2013, 05:35 PM
Post: #16
RE: April News
Haha, that boar looks awesome! And it carries a meat cleaver, too - love it!

As for the stats, wow.

Valor looks like quite a bargain for 15 points. The synergy with Jimmy is just amazing. An OK fighter, somewhat durable and with great special abilities. Very nice! So, Jason, Jimmy, Bruce, Patriot, Freedom, Valor - 100 points even... Would certainly be something.

Scourge-Man. Reading the stats I was disappointed but then coming to the ability and wow it's amazing! Too bad he really sucks against the ISC and the lowish health and low SPD makes him somewhat likely to die before getting all that much out of it, but OTOH he's just ten points.

Brilliant stuff! Very excited for this month's offerings.

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04-13-2013, 04:06 AM (This post was last modified: 04-13-2013 04:06 AM by Kamaro.)
Post: #17
RE: April News
found this on facebook:

[Image: 253637_506488029398865_282431389_n.jpg]

http://www.facebook.com/eden.thegame
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04-13-2013, 04:12 AM
Post: #18
RE: April News
Ooh, awesome! Thank you for posting that, Kamaron! The Askari monster looks truly monstrous. The armour plate style reminds me a bit of some other bio-mech monsters... Wink

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04-13-2013, 04:29 AM
Post: #19
RE: April News
You're welcome Lemm. I thougt you guys would like to see it, too! The Askari sure is nice. Which other bio-mechanical monster do you mean?
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04-13-2013, 07:29 PM
Post: #20
RE: April News
And the last ones Smile

Askari AlGhûl - Mutant - Fierce Beast (Chaos) 35 points
PSI - 2/1 ◯◯◯◯◯ - 1
CBT - 5/4 ◯◯◯◯◯◯◯ - 2,3
VIG - 4/3 ◯◯◯◯◯◯ - 4
SPD - 5/4 ◯◯◯◯◯ - 5,6
No Equipment.

Physical/1
Mental/0
AVA/3
Mecha/3

Horror (perm)
When the AlGhûl performs a charge action, you can discard one tactical card. All opponent fighters in contact with it because of this charge must then perform a PSI roll with a difficulty level of 3. Any fighters not rolling at least two successes receive one Fear token.

Cannibal (perm)
This ability has no effect if the AlGhûl has no wounds. Each time the AlGhûl inflicts at least one wound on a fighter because of a close combat attack, it is healed one CP in a limb of your choice.

Rush (perm)
The AlGhûl can perform a Charge action even if it is not free. In such case, it performs a disengagement roll as if performing a Movement.

TBM (perm)
During Preparation phase, you can choose not to deploy up to two fighters of your troop and hold them in reserve. AlGhûl must be one of the two chosen. After having deployed your troop, place two ‘Tunnel’ markers (30 mm base) on the field, at more than 5cm from any opponent fighter and objective marker. During any Intendancy phase of your choice, you can deploy the reserve fighters within 5 cm of a ‘Tunnel’ marker and not in contact with an opponent fighter or a mission objective. Both fighters must be deployed during the same Intendancy phase and within 5 cm of the same ‘Tunnel’ marker. Any fighter deployed this way, other than the AlGhûl, earns a Slowdown token when deployed. While they are not deployed, reserve fighters cannot be affected by any gaming effect.

Herr Doktor - Human, Conveyor - (Protection) 30 points
PSI - 5/3 - ◯◯◯◯ - 1
CBT - 5/3 - ◯◯◯◯◯ - 2, 3
VIG - 4/3 - ◯◯◯◯◯ - 4, 5
SPD - 5/4 - ◯◯◯◯ - 6
No Equipment.

Panacea (perm)
At the beginning of the intendancy phase of each round, each Human allied fighter within 10 cm of Herr Doktor is healed 1 CP in the limb of his choice.

Living legend (action), (1 SP), (1/round)
Herr Doktor earns 1 AP.

Survivor (perm)
When an opponent fighter of Mutant type targets Herr Doktor with a close combat attack, Herr Doktor’s VIG is equal to the opponent fighter’s CBT.

Dog (action) (2 PS), (1/match)
Place a ‘Dog’ marker within 15 cm from Herr Doktor. This marker is impassable for opponents. An opponent fighter in contact with this marker can perform an attack action with a level of difficulty of 6 against it. If he gets at least one success, the marker is removed from the field.

Respectability (perm)
Herr Doktor must be the leader of your troop. Moreover, once a match, just after determining the first player, you can choose to skip the tactical phase. The tactical phase does not occur, no player can play a tactical card this round.

Boar - Minion - (20 points)
PSI - 1/1 - ◯◯◯◯ - 1
CBT - 4/3 - ◯◯◯◯◯ - 2, 3
VIG - 5/4 - ◯◯◯◯◯ - 4, 5
SPD - 4/2 - ◯◯◯◯◯ - 6
No Equipement.

Savagery (perm)
- ☬ : the Boar earns a +1 SPD bonus until the end of the round.
- ☬☬ : for his next Charge action this round, the CBT values of the Boar and his target become equal to their respective VIG until the end of the attack initiated by this charge.
- ☬ : until the end of the next attack targeting him, the Boar earns the following equipment: Thick leather (Pr): Full +1. This effect is not accumulative.

Bestial charge (perm)
When the Boar performs a Charge action against an opponent fighter and before resolving the corresponding attack, the opponent fighter must perform a CBT roll in opposition with the Boar. If you win this roll, the opponent fighter immediately loses 1 AP.

[Image: subnorm_wide.jpg]
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