Fighter's features
Each fighter is unique and can be only fielded once in your warband. His Name, skills, value, equipment and special abilities are listed on his profile card (Vladd from the Jokers gang on this exemple).
He also has one (or more) type and alignment ( called stigmas). That will be used to
define some of the gaming effect and create an original fighter's gameplay
Limbs
Each fighter is composed of 4 "limb" :, the head , arms,
, torso and the legs .
Each
limb has its own points of constitution (CP), and an associated characteristic.
the Constitution points of a limb
represent the number of wounds that it can take until your fighter is
incapacitated. They are represented by a number of white and / or red
dots.
Example: Vladd's head, has 2 white CP
and 3 red CP
.
Characteristics
A fighter has 4 characteristics, each one related to a
body limb:
Psy =
, Fighting skill =
, Vigor =
and Speed =
.
The higher the level, the more effective the fighter
is in this characteristic.
Each characteristic has two values that are used depending on the injury
level of the related limb.
When the limb is normal, the value of the
characteristic is equal to the white number. If the limb is wounded, then
the value of the characteristic is equal to the value indicated in red.
Location Index
During a fight, a shoot out or any other incident
involving sustained wounds, the player will determine which limb is hit
with the location indice. He rolls a 6 sided dice and sees on the fighter's card were , represented by the
different faces of a D6.
Example: For Vladd, the location index 6 :
corresponds to the feet.
Equipment
Some fighters have specific equipment that are subject to
special rules (protection, number of shots allowed etc ...).
Example: Vladd has the following equipment: Flammer